"Life support systems have failed. Reserves - [inaudible] - seventeen percent... Final readings indicate a gravitational signature... Sector V-29047. Lander systems appear functional. I'm - [inaudible] - If this message is received..."
- FINALTRANSMISSION, Captain Aaron Ross, USS Resilience
SubLander is a physics based 2.5D sci-fi adventure game.
Having crashed into a network of underground caverns on an alien planet, you must find your way to the surface in an attempt to call for help. Along the way you will uncover the secrets of this strange place, face the dangers lurking in the depths, and maybe even unravel an ancient mystery at the heart of this world.
SubLander is a throwback to the classics of the past, both in style and substance. We set out to build a game that would bring back the sense of challenge and reward of retro gaming without sacrificing modern innovations or storytelling.
This is no walk in the park! Your skills will be pushed to their limit through puzzles, hazards, enemies and environmental effects. Do you have what it takes to return home?
Retro is great for gameplay, but we are making SubLander for a modern audience with contemporary narrative expectations. We believe that games can be one of the most effective platforms with which to tell stories and SubLander is no exception.
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